It turns out to be very simple once you have downloaded CMAKE (http://www.cmake.org).
Select the version of VS you have installed in your computer or would like it to be converted to. Then, click configure and generate.
Medical Imaging, Image Processing, Computer Vision, Pattern Recognition, Research, Medical & Health Informatics
Monday, June 27, 2011
Thursday, June 16, 2011
openCL + OSX: Introduction
If you are like me always wander, you might wonder how openCL works in OSX.
Luckily, if you have 10.6 or later, your os is equipped with openCL, no need to fiddle through ./configure make and at the end, a bunch of fiery errors.
And, very fortunately, they have sample codes:
http://developer.apple.com/library/mac/#samplecode/OpenCL_Hello_World_Example/Introduction/Intro.html%23//apple_ref/doc/uid/DTS40008187
ENJOI!
Luckily, if you have 10.6 or later, your os is equipped with openCL, no need to fiddle through ./configure make and at the end, a bunch of fiery errors.
And, very fortunately, they have sample codes:
http://developer.apple.com/library/mac/#samplecode/OpenCL_Hello_World_Example/Introduction/Intro.html%23//apple_ref/doc/uid/DTS40008187
ENJOI!
Wednesday, June 15, 2011
[recommendation] Mac Research for Scientist
Author(s) of MacResearch for Scientist. Please allow me to take this opportunity to say "THANK YOU" wholeheartedly.
http://www.macresearch.org/cocoa_for_scientists_part_xiv_beginning_3d_visualization
This is insanely good.
For those who have had footsteps in the academic arena, this is something you shouldn't miss at all.
http://www.macresearch.org/cocoa_for_scientists_part_xiv_beginning_3d_visualization
This is insanely good.
For those who have had footsteps in the academic arena, this is something you shouldn't miss at all.
[ios] Adding a new sound to the Mixer
Adding a new sound to the mixer looks complicated but it's actually quite easy.
Based on the sample project, MixerHost, you will need to make some changes.
0) in MixerHostAudio.h
i) change file number accordingly
1) in MixerHostAudio.m
i) add a new NSUrl to the bundle resource
ii) modify enableMixerInput, such that it knows what to do when an extra input is on
iii) change the busCount accordingly
2) in MixerHostViewController (.h, .m)
i) Add switches and faders accordingly.
Based on the sample project, MixerHost, you will need to make some changes.
0) in MixerHostAudio.h
i) change file number accordingly
1) in MixerHostAudio.m
i) add a new NSUrl to the bundle resource
ii) modify enableMixerInput, such that it knows what to do when an extra input is on
iii) change the busCount accordingly
2) in MixerHostViewController (.h, .m)
i) Add switches and faders accordingly.
Monday, June 13, 2011
re: DICOM LUT for WW/WL-tuning
If you want to know why there's the need for the pointers.... Read below:
The need for the pointer because, you would not need to traverse NxM(width x height), but instead, you probably just need to traverse window_min to window_max.
But initially, you need to set the ptrs of each pixel to the gray_scale arrays.
Email me, if you want more details. Or leave comments.
The need for the pointer because, you would not need to traverse NxM(width x height), but instead, you probably just need to traverse window_min to window_max.
But initially, you need to set the ptrs of each pixel to the gray_scale arrays.
Email me, if you want more details. Or leave comments.
Friday, June 10, 2011
Friday, June 3, 2011
iPhone Dev-Gaming Engine
http://maniacdev.com/2009/08/the-open-source-iphone-game-engine-comparison/
Thursday, June 2, 2011
re: AVAudioRecorder to NSData
NSFileManager* fileMgr = [NSFileManager defaultManager]; NSData* dataBuffer = [fileMgr contentsAtPath: [soundRecorder.url relativePath]]; |
Wala.
Wednesday, June 1, 2011
Buffer Overflow and its exploit
A very good academical reading is here:
http://www.tenouk.com/Bufferoverflowc/Bufferoverflow5.html
Basics of Shellcodes:
http://www.infosecwriters.com/text_resources/pdf/basics_of_shellcoding.pdf
http://www.tenouk.com/Bufferoverflowc/Bufferoverflow5.html
Basics of Shellcodes:
http://www.infosecwriters.com/text_resources/pdf/basics_of_shellcoding.pdf
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